




Director | Producer | Logo Designer for Basiliros, a team that I made from the ground up
I also formatted our entire artbook, and the following are sample pages from the 85-page artbook.
I gave myself restrictions (done in red highlight) to simulate what concepting a skin would be like as you have to keep in mind different rarities as well as technical limitations.
Hi! My name's Phuong, and I'm a concept artist with game design and narrative design skills.I'm extremely passionate about working on narrative-focused or interactive story-based games and am currently working on my own game concept.I want to be able to make concepts that speak to people and become a vessel for those who feel less heard as a community.



























































